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Lesson 6 problems

Started by August 23, 2001 02:43 PM
3 comments, last by DDSquad 23 years, 5 months ago
When I try to run the program that I compiled from the lesson 6 tutorial on textures I get an illegal operation error and it closes. By debugging I found the problem is in the following line in LoadBMP return auxDIBImageLoad(Filename); Can anybody help me?
-------------------------------------------------------BZZZZTT - CRASH - BANG"What was that?!""Captain, it appears that we have encountered a strange sub-space anomaly. I'm getting a high reading of tracheons beams. The anomaly seems to be some kind of rift in the space-time continuum. -- Never mind, Bones was just using the microwave again."
have you included the lib to the project?
my guess.
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That''s the only thing I can think of, but it doesn''t make sense why it''d do that... It should give you a linker error if that''s the case.

Anywho, GLaux.lib is the lib in question...

~ Dragonus
I do have glaux.lib linked. And I get no linker errors. I am using lcc-win32. I wonder if there be something wrong with this implementation of glaux? Anyone else out there use lcc?
-------------------------------------------------------BZZZZTT - CRASH - BANG"What was that?!""Captain, it appears that we have encountered a strange sub-space anomaly. I'm getting a high reading of tracheons beams. The anomaly seems to be some kind of rift in the space-time continuum. -- Never mind, Bones was just using the microwave again."
do you also have it in you''re win/system or your game dir?
just a guess.

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