dual screen support
Hello ;
I have the luck to work on a dual screen system (win2000 pro).
I''d like when i send my openGL app to :
test if dual screen is supported (if i run my app on mono screen system for example )
and then if i detect dual screen in place force the app window to be opened on the second screen instead of the first.
Thanks.
Daniel Diligent
Daniel Diligent
August 21, 2001 08:45 PM
Hey I think that on gamedev.net''s site (not nehe''s) under articles and resources you can find sh!t on dual monitor support although I''m not sure, I think I may have seen. If not I suggest going to www.flipcode.com and check there. They have lots of good $h!T too. ok L8r, hope I helped.
--------------------------
|FuK| Ghost Face Killa
You Got Fucked By Fuk!
--------------------------
--------------------------
|FuK| Ghost Face Killa
You Got Fucked By Fuk!
--------------------------
Hey I think that on gamedev.net''s site (not nehe''s) under articles and resources you can find sh!t on dual monitor support although I''m not sure, I think I may have seen. If not I suggest going to www.flipcode.com and check there. They have lots of good $h!T too. ok L8r, hope I helped.
--------------------------
|FuK| Ghost Face Killa
You Got Fucked By Fuk!
--------------------------
--------------------------
|FuK| Ghost Face Killa
You Got Fucked By Fuk!
--------------------------
--------------------------|FuK| Ghost Face KillaYou Got Fucked By Fuk!--------------------------
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