I am trying to break into the games industry. I haven't put out "hundreds" of resumes. Closer to 80 or so, mostly in the last three months since I graduated from DigiPen. At this point, I need a job very badly, and would work in any programming or IT job anywhere in the US. I would like to get your opinions on my submission materials and some ways I can improve them. I'm posting the txt version of my resume (the general one, not specific to a given job) and a link to my current (out of date) portfolio. I've already got plans to update the portfolio, but I would appreciate any feedback you have on it anyway. And before you ask, yes, I will be taking down the film class videos.
Resume:
Quote: Dwight House
Generalist Programmer (Game/3D/Web Experience)
[ADDRESS HIDDEN]
Haughton, LA 71037
[PHONE HIDDEN]
dwighthouse@gmail.com
dwightdesign.com
Education
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Master of Science in Computer Science
* Graduated: July 2010
* School: DigiPen Institute of Technology
* Thesis: Non-Photorealistic Real-Time Edge Rendering using Non-Duplicate Parallel Detection and Capping
Bachelor of Science in Computer Science
* Graduated: May 2007
* School: Louisiana State University in Shreveport
* Minor: Fine Arts
Skills
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Languages
* C/C++
* HTML/CSS
* javascript
* Working Knowledge
- - C#
- - Java
- - Perl
GPU
* OpenGL/GLSL
* OpenCL
Development
* Visual Studio
* XCode
* SVN
Software
* Wordpress
* Photoshop Elements
* Word, Pages
* Powerpoint, Keynote
* Windows XP, Mac OS X
* Working Knowledge
- - 3DStudio Max, Blender
Game/3D Experience
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Super Non-Infringement Bros.
In this DigiPen game, I used XNA Game Studio to create the level editor, game logic, rendering, and controls for a Super Mario Bros.-style game.
Ronin Duck
I built the sound manager, helped implement the line-drawing mechanic, and implemented the menu components for this DigiPen 3D adventure game featuring a slow-mo multi-target mechanic.
DigiPen Projects
I built numerous demos and tools at DigiPen including a C# curve editor, a ray tracer, an A* path finder, a scan-line renderer with bump mapping, and numerous edge detection demos for my thesis.
Web Experience
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QuickConvert Web Application ( http://quickconvert.dwighthouse.com/ )
This is a simple, client-side application designed greatly simplify the act of conversion between related entities. It is currently a work in progress, but shows some of my client-side programming ability.
Ronin Duck Official Website ( http://roninduck.dwighthouse.com/ )
This simple website is one of my most recent, showing subtle, but effective styling constructs to advertise our game and discuss its creation.
Work Experience
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Web Designer/Developer ( 2004 - Present )
Self-employed building and maintaining multiple small business and project websites.
Computer Lab Assistant ( 8/2005 - 6/2007 )
Hardware installation/maintenance, troubleshooting, user support, and lab monitoring for LSUS.
Information Technology Assistant ( 7/2004 - 12/2004 )
Live-in software troubleshooting and support for a dormitory at LSU.
See portfolio for more project and work examples: http://dwightdesign.com/portfolio/
And my portfolio is here: http://dwightdesign.com/portfolio/
Soon to be replaced by something at: http://dwighthouse.com/
Oh, and if there's anyone who knows anyone who has a brother who's wife's cousin's best friend is looking for a programmer, let me know. ;)