Quote:
Original post by rnw159
Well, I am a programmer and I like it that way. Its just that in smaller games maybe garage indie? why would you need a designer.
I've done some work for a company that had no dedicated designers (or producers), just programmers and artists, even though they had at least 20 employees. The most experienced people in the code and art teams worked together on the overall design and the low-level design was shared among appropriate team members. They've been going for 20 years so it hasn't harmed them too much. On the other hand, they've not done anything revolutionary either.
All configurations are possible, really.