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Texture Mapping and Bitmapped Fonts?

Started by August 14, 2001 07:45 PM
-1 comments, last by bagel 23 years, 6 months ago
I''ve been trying to splice code from the tutorials together. I have been able to draw a logo as a texture on to a quad (just plain old 2D quad). However, I also want to include bitmapped text below it. When I use the code for textures and bitmapped fonts together (mainly with InitGL) either only the texture goes through or neither show. The code is at http://www.section72.net/opengl/test.cpp the texture.bmp is also in the same location.
( O ) - The Pastry Has Spoken!

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