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Ellipse and making sure a character doesnt go through it

Started by August 14, 2001 12:28 PM
2 comments, last by GameDev135 23 years, 3 months ago
I am making a hockey game. I have an ellipse for the hockey rink. The player is a square. I want to make it so that the player cant go through the rink. How would I do this?
Feel free to email me at NYYanks432@hotmail.com if you have any questions
What kind of language... C++?, VB? Other?
And what kind of programming... DOS? OpenGL? Windows? DirectX?
After that i can help u (maby)...


//
char nicon[255];
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Use a collision map. Which is the size of the rink. If the X,Y location of player encounters black pixels of collision map then player can''t pass. If white, he''s free to move.
How would I test to see if he runs into black colored pixels or not?

Btw, I am using directx
Feel free to email me at NYYanks432@hotmail.com if you have any questions

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