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What should I use to texture 3d models

Started by August 13, 2001 10:34 PM
0 comments, last by Cheese_Waster 23 years, 3 months ago
I want to texture 3d models that other people have made, so what program should I use. I have a G4. I also have photoshop 4, if there is a program that I could use with that. Thank you
Yep, photoshop is enough for texturing work. The 3d-modeler will give some 256x256 bitmap (with many lines) and you work over this (using layers), then finally you return a 256x256 bitmap (a sigle layer). Of couse if you have some 3d programs to wrap-unwrap there is much better (3dstudio max for G4?).


Also there are 3d-painter programs, but in many cases is useless.


-eng3d.softhome.net-
-----------------------------------------------"Cuando se es peon, la unica salida es la revolución"

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