Hi, this is my first post here at gamedev, so I thought I'd introduce myself by sharing some of my work.
The piece was written for an anime style opening for a friends game project. The synth tracks were made in psycle, and the drums were made in hydrogen. Final "mixing" was done with virtual dj (the track has NOT been mastered other than the native mixer in psycle and minor tweaks in VDJ). It's not the most professional sounding song in the world, but it's a starting place :)
Any and all feedback welcome
http://www.4shared.com/audio/DizAX45h/Anime_Op.html
Short song, if you've got the time
Alright, I did my best mixing and mastering with the gear i had (psycle mostly), and this is the end product
http://www.4shared.com/audio/2FqThhET/Anime_Op_final.html
I'm not sure about the actual process that is supposed to happen, but I ran each track (minus drums...) in psycle through reverb, and then through a compressor. the bass is run through a lofi processor, into reverb, and then into a compressor. The high frequency voices are run through one equalizer, and the low frequency through another, and then finally into the master machine.
I think I should have run each instrument of the drum track through its own compressor, or something like that, but I didn't think it was necessary.
http://www.4shared.com/audio/2FqThhET/Anime_Op_final.html
I'm not sure about the actual process that is supposed to happen, but I ran each track (minus drums...) in psycle through reverb, and then through a compressor. the bass is run through a lofi processor, into reverb, and then into a compressor. The high frequency voices are run through one equalizer, and the low frequency through another, and then finally into the master machine.
I think I should have run each instrument of the drum track through its own compressor, or something like that, but I didn't think it was necessary.
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