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Best developer- opinions needed for school.

Started by May 31, 2010 11:39 AM
4 comments, last by Kalnos 14 years, 5 months ago
I have an essay for school about consumer- producer relations and I kinda threw myself in at the deep-end. You, the GDev community come into this as 'a game development forum'.

Which developer currently has the best customer relations, with regard to listening to the community, patching etc?

My top 2 are Valve and Paradox Interactive.

Remember, this is opinions so don't get too bitchy over each others :D
We, we do, of course [razz]

(I speak only half in jest; we actually do go to extremes to make sure we have a good feedback loop with our players, and our patching lifetime for titles is extremely long by industry standards.)

Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]

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Taleworlds

If not for the community their debut game would never have made it this far. Along with many other people I support them 100%
Ha, funnily enough I just bought Mount and Blade: War Bands off steam.

Keep em coming, the more the merrier.
bah, you should have bought it off their home site. Its the same price and I would bet a larger share goes to them directly :(
Quote: Original post by JamesPenny
I have an essay for school about consumer- producer relations and I kinda threw myself in at the deep-end. You, the GDev community come into this as 'a game development forum'.

Which developer currently has the best customer relations, with regard to listening to the community, patching etc?

My top 2 are Valve and Paradox Interactive.

Remember, this is opinions so don't get too bitchy over each others :D


Agreed on Valve being a company that interacts with their community.

The second for me would be Runic, who has impressed me in the past as being a very tight knit company when it comes to their community. One of their employees patched a toggle option that took care of a problem that arose from a rare eye condition within hours of a forum post, and to me, this is impressive.

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