The Humble Indie Bundle
I'm surprised noone has commented on this yet. Wolfire games is offering World of Goo, Aquaria, Gish, Lugaru HD, Penumbra: Overture and Samorost 2 under pay-what-you-will terms and no DRM.
The sale has been such a large success (>$1M in a week or so) that the developers have decided to release the source for their games. Awesome!
Anyone here bought this bundle? I'm playing Aquaria right now, which has turned out pretty good so far (plus it runs natively on Linux which is great!) Can't wait to take a look at its source code.
[OpenTK: C# OpenGL 4.4, OpenGL ES 3.0 and OpenAL 1.1. Now with Linux/KMS support!]
Old news. Most everyone in the IRC channel bought it if they didn't already own the games. I picked it up for ten bucks unlike some people *cough* c'mon a penny? *cough*.
Seems like they're making some nice money off of this strategy.
Seems like they're making some nice money off of this strategy.
You mean people still use IRC in 2010?! Oh right, ahem...
Just thought it was strange that noone was talking about the bundle in the forums. It seems to have made quite an impression in gaming/indie/linux sites.
Just thought it was strange that noone was talking about the bundle in the forums. It seems to have made quite an impression in gaming/indie/linux sites.
[OpenTK: C# OpenGL 4.4, OpenGL ES 3.0 and OpenAL 1.1. Now with Linux/KMS support!]
It's been in some of the GDNet Dailies too.
I picked it up for $5, but I'd like to go back and donate more once I can actually afford it.
I picked it up for $5, but I'd like to go back and donate more once I can actually afford it.
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
I bought it as soon as I heard about it. I thought it had already been mentioned here, but that might be because I've seen links to it nearly everywhere. Which is understandable, as it's a pretty sweet deal.
The average contribution (as of right now) is $9.18 for 5 games with roughly half sent into charity. That comes to roughly $.92 per developer house per game! In a way, I'm sad that's seen as the value of these high quality Indie games ($0.92 or $1.84, either way).
Overall this was great for Charity as it raised over half a million bucks, and not THAT bad for the development studios since they have gotten ~$120,000 dollars each.
It is also kind of interesting that contributor amounts from high to low came out to be Linux > Mac > Windows.
Overall this was great for Charity as it raised over half a million bucks, and not THAT bad for the development studios since they have gotten ~$120,000 dollars each.
It is also kind of interesting that contributor amounts from high to low came out to be Linux > Mac > Windows.
Quote: Original post by necreiaI don't really think that's how people value the games; I bought it solely for World of Goo, with the others thrown in as a bonus I didn't really care about. Also, I don't think most people would try out the demos to assess the games' actual "worth" before buying.
The average contribution (as of right now) is $9.18 for 5 games with roughly half sent into charity. That comes to roughly $.92 per developer house per game! In a way, I'm sad that's seen as the value of these high quality Indie games ($0.92 or $1.84, either way).
Overall this was great for Charity as it raised over half a million bucks, and not THAT bad for the development studios since they have gotten ~$120,000 dollars each.
It is also kind of interesting that contributor amounts from high to low came out to be Linux > Mac > Windows.
Quote: Original post by necreia
The average contribution (as of right now) is $9.18 for 5 games with roughly half sent into charity. That comes to roughly $.92 per developer house per game! In a way, I'm sad that's seen as the value of these high quality Indie games ($0.92 or $1.84, either way).
It will be interesting to see a graph of what amount people tended to pay, and what the average was if you discard those who paid the minimum amount (i.e. the total jerks, those who already had the game but lost their keys, those who mistyped in their email address and just ordered another copy, etc.).
Quote: Overall this was great for Charity as it raised over half a million bucks, and not THAT bad for the development studios since they have gotten ~$120,000 dollars each.
For an indie developer, ~$120,000 is not bad at all. [grin]
I wonder if this is a trend that could work regularly for indie titles that have been out for a while, or if they happen too often would they lose their appeal?
Once I get paid tomorrow I might grab it for the 4 games I don't already own.
Quote: The average contribution (as of right now) is $9.18 for 5 games with roughly half sent into charity. That comes to roughly $.92 per developer house per game! In a way, I'm sad that's seen as the value of these high quality Indie games ($0.92 or $1.84, either way).
A pack of games which all came out quite a while ago and have been through tons of sales already. The majority of purchasers probably already a) owned at least one of the games and b) weren't interested in most of the ones they didn't already have.
Take that into account and it's pretty impressive the donation amounts were that high.
_______________________________________Pixelante Game Studios - Fowl Language
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