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Issue about SaveByteCode() for multi modules

Started by January 10, 2010 08:07 PM
1 comment, last by incase 15 years, 1 month ago
it seems that the const string can not be retrieved correctly when using SaveByteCode/LoadByteCode for multi script modules
There was a bug in as_restore.cpp that caused the string constants to be stored in the incorrect order. The bug was fixed in revision 538 in the SVN.

Diff for as_restore.cpp

Regards,
Andreas

AngelCode.com - game development and more - Reference DB - game developer references
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well... so quickly!
thanks for your hard work :)

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