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Gamedev, help me choose which game design to make.

Started by November 29, 2009 04:27 AM
0 comments, last by WorldPlanter 15 years, 2 months ago
-Three game ideas. -Quick sample art/mock screenshot. -very basic rules of the game. -vote on the one you would like to play yourself. Maybe even give some feedback. Thanks! Vote here: http://voodoosoftware.net/poll/index.php FYI, we are the developers of the game Gremlin Empire for iPhone and iPod Touch.
Posting the feedback I gave on your voting site:

My Vote:
Macro

It appears to have the potential for the most depth in terms of mechanics. While there would probably be some interesting puzzles for Mass Project it seems it would feel gimmicky after about 3-4 levels and might lose the attention of its audience. I'm not saying that it couldn't maintain a gamer's attention, simply that it would be much more difficult to do so. Zix also sounds interesting but there are already a lot of FF:tactics clones out there. I'm sure you could do something unique with it but Macro seems like it's unique from the ground up based on what you've described and the small sampling of art direction.

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