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Your opinion about these books

Started by October 19, 2009 04:33 PM
6 comments, last by IADaveMark 15 years, 1 month ago
Hello guys! I am a novice in AI. I have two books about AI: "AI for games" by Ian Millnigton & "AI for game developers" by David Bourg. What do you think about these books? Which books is better? What book should i read first of all? Thanx.
Ian's seems to come up in a good light more often. Also check out Brian Schwab's "AI Game Engine Programming" and Mat Buckland's "Programming Game AI by Example".

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

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Thanx! I hope it will really help me.
AI for Games is fantastic. Covers most topics and uses pseudo code.
For my level (between beginner and Hobbyist intermediate) it is right up there with Mat Buckland's "Programming Game AI by Example".
If you have the money (or a good library) I'd suggest getting both.
+1 vote for "Programming game AI by example". Mat Bucklands book is the best programmingsbook I've ever read, period. :) He describes everything in a straightforward approach which is really appreciated when it comes to AI - which can be really messy.

Steering behavoiurs, pathfinding and state machines are all thouroughly described in this book and really opens up the world of AI to the reader!
"Game Maker For Life, probably never professional thou." =)
Are the AI Wisdom books worth getting?
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I recommend Programming Game AI By Example

The author teachs the main AI concepts and builds an application based on the teachings. Also, he gives you some exercises at the end of each chapter.
Quote: Original post by BlackTengu
Are the AI Wisdom books worth getting?

Yes, but only if you already have a handle on what is going on in AI. They are a collection of individual tips and tricks rather than a "this is how to program AI" book.

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

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