Sega Game...
So I saw this on the IotD page link. It reminded me of an old Sega genesis game but for the life of me I can't remember the name or find it on the web.
I remember you were kind of like a thug, you could go around and get weapons/guns, hire chronies. You could also 'connect' to computer terminals to hack or something like that (only thing I remember is a picture of a blue guy and another 'world/sphere thingy' maybe? I was little when I played so don't remember a lot). I remember if you died you resurrected at a hospital...It also had the same top down look and feel/colors as the IotD link.
Anyone know what it might be? I know the description is vague but its driving me nuts, lol.
Yep that's it! I remember playing that a lot growing up. Looks like they have a new version for XBox/PC. Anyone know if its any good?
I might have to try and find a good Genesis emulator for PC and play it again :)
I might have to try and find a good Genesis emulator for PC and play it again :)
Quote: Original post by geo2004
Yep that's it! I remember playing that a lot growing up. Looks like they have a new version for XBox/PC. Anyone know if its any good?
I haven't actually played it myself, so I can't speak authoritatively. However, I had heard over various forums that it was basically only Shadowrun in name. That is, if you buy the new game expecting it to be anything like Shadowrun, then you'll be dissapointed.
Yeah the new shadowrun has little in common with the old games.
There's actually two old versions of it: SNES and Mega Drive, which apparently are different games (I only played the SNES one).
http://en.wikipedia.org/wiki/Shadowrun_(SNES)
http://en.wikipedia.org/wiki/Shadowrun_(Sega)
http://en.wikipedia.org/wiki/Shadowrun_(2007_video_game)
It's also a series of novels and a pen&paper RPG ;)
http://en.wikipedia.org/wiki/Shadowrun
http://en.wikipedia.org/wiki/List_of_Shadowrun_books
There's actually two old versions of it: SNES and Mega Drive, which apparently are different games (I only played the SNES one).
http://en.wikipedia.org/wiki/Shadowrun_(SNES)
http://en.wikipedia.org/wiki/Shadowrun_(Sega)
http://en.wikipedia.org/wiki/Shadowrun_(2007_video_game)
It's also a series of novels and a pen&paper RPG ;)
http://en.wikipedia.org/wiki/Shadowrun
http://en.wikipedia.org/wiki/List_of_Shadowrun_books
. 22 Racing Series .
One of my top 5 games of all time.
Genesis version was the best. SNES was ok. The new xbox version was an abomination of the license and a horrible game.
I used to play the old one on Sega Channel and a few years back I paid for a sealed copy from a vintage games dealer.
Genesis version was the best. SNES was ok. The new xbox version was an abomination of the license and a horrible game.
I used to play the old one on Sega Channel and a few years back I paid for a sealed copy from a vintage games dealer.
Quote: Original post by ChurchSkiz
One of my top 5 games of all time.
Genesis version was the best. SNES was ok. The new xbox version was an abomination of the license and a horrible game.
I used to play the old one on Sega Channel and a few years back I paid for a sealed copy from a vintage games dealer.
That's strange, because the game magazines of the day reviewed the SNES version much more highly than the Genesis version, if I remember right. I think I remember being quite disappointed because I only had a Genesis at the time (I switched back and forth quite often, selling my system for dime on the dollar, and then talking myself into it all over again).
Only ever played the SNES version, found it to be delightful. I've always wanted to get into tabletop gaming, but could never find a group of people who were really interested in doing it. My interest has been reawakened by listening to the Penny Arcade D&D podcasts, which are always a lot of fun, but I'm worried that my games would be less awesome than their games, and maybe not awesome at all.
Ok, I dug around on YouTube and gameFAQ.com reviews, and I found the major differences between the SNES and Gensis titles. Of course they were completely different games, but beyond that, they were almost different genres. The SNES version was much more of a standard RPG, and an old-school RPG at that. It seemed more story-driven, and involves a lot of talking to people and asking them about certain clue words you have heard to solve puzzles. While it does have an action-based shooting combat system, it is closer to an old-school PC RPG. The Genesis version seems much more action-based, and almost like an old-school Action-RPG. The genesis version seems less reliant on a story, and more so focused towards on character development and action-based gunfire combat. I could only assume that these different versions were an attempt to market towards the stereotypical audiences of the two systems; the SNES was the RPGer's system while the Genesis appealed more to the action-game player.
They both look great, but also like they are aimed at a different audience. Today, the SNES version seems to be hailed as the better of the two.
They both look great, but also like they are aimed at a different audience. Today, the SNES version seems to be hailed as the better of the two.
Quote: Original post by jackolantern1
The SNES version was much more of a standard RPG, and an old-school RPG at that. ...The Genesis version seems much more action-based, and almost like an old-school Action-RPG.
Also, from my experience with the pen and paper game, the Genesis game seemed more like a PnP session while the SNES game made better use of the Shadowrun world in telling a story.
If you played the PnP game, you'll see that the Genesis game was closer in mechanics (e.g. compare matrix combat in the two) and terminology (e.g. the SNES game's "Troll Deckers", wtf?). It also had you go on runs, which makes it a bit more like a PnP session.
However, the SNES game seemed to better capture that je ne sais quois that made the world of Shadowrun intriguing (subjective, so your mileage may vary). The SNES version also did a better job of telling a coherent story, partly because the Genesis game, if I remember correctly, had three converging quest-lines that you could jump between making the narrative a bit jumbled.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement