Quote: Original post by jtagge75
Off the record we were told the game didn't match what they thought a Xbox game should be. Officially the concept was just turned down for further production. And because we didn't get approval there was no way to buy a dev kit.
It's always a bad idea to base a business venture on one game. It has to be a business, not just one game.
It's too bad that your game was denied concept approval and that resulted in your not getting a development license, (I sympathize with the heartbreak, truly I do) but that just means you need to rethink your business plan. Look at other ways to leverage your experience and talent. Not just with that one game.