Quote:
Original post by Edoc
This is just my observation, but the people I know, whom buy and play console games, don't play or buy games for their computers. The problem is PC gaming has less consumers than console games.
I haven't questioned these people, but they may very well come from a view point of 'PCs are more of a hassle than a console'.
This actually is inaccurate. The PC by is not nearly as bad off as many people believe. The difference is though that while consoles might get 100 games a year, the PC gets significantly more. This leads to dilution in the overall sales of any specific product. So overall, the consoles get more users per game, but PC's overall have more customers.
Also, sales of PC's tend to be extremely slanted to retail stores. In 2008, PC games in retail stores sold
$701 million. Console games total sold a grand total of
10.96 billion. Then, you have to remember that there are multiple consoles compared to the PC. The Wii, DS, PSP, PS2, PS3, and XBox. According to Famitsu, the leader in software revenue for 2008 was the DS, with 39% of the sales. That's about $4.4 billion.
So, the DS trounces the PC, correct? Well, one thing you have to take into consideration is that the NPD doesn't take into account digital downloads, microtransactions (which can help consoles too), or MMO subscriptions. Unfortunately for us, these numbers are somewhat difficult to find, but last I heard Steam and World of Warcraft weren't exactly scraping buy in revenue.
As far as overall consumer base? The PS2 has sold around 150 million units. Maple Story alone has a player base of 50 million.