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HBITMAP to texture ?

Started by July 19, 2001 03:31 PM
-1 comments, last by fgroen 23 years, 7 months ago
I''m going stupid here i guess :/ Is it possible to mold an HBITMAP (from memory) into an opengl texture ? and if so, where can i get some examples ? (I can''t figure out what HBITMAP is.. :/ and MSDN isn''t that helpful to me) gtx, Fred

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