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3dsmax: Editing an existing rig.

Started by August 26, 2009 04:29 PM
-1 comments, last by Bosduif 15 years, 4 months ago
Hello all, Last year I built a good working rig following a tutorial. Now I need an almost identical rig for a bigger character and it would be crazy to make a completely new rig when I have a good working one. How do I edit my existing rig so I can make it taller, so changing bone lengths and moving them a bit, without messing up all my controls. Right now all my bones are stuck in place. Thanks in advance.

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