Advertisement

New XNA game : advice / feedback requested

Started by August 25, 2009 04:43 AM
11 comments, last by DrLazer 15 years, 5 months ago
The World ideas I have at the moment are:

Ice World
Jungle World
Moon World(Low Gravity)
Saturn World(High Gravity)
Fire World
Desert World
Ocean World

I think i want about 8, and 10 levels on each world, making 80 levels in total. I need to think of someway in which the physics get effected in each world also. Moon and Saturn are the obvious ones with gravity effects.

Quote:
Original post by DrLazer
The World ideas I have at the moment are:

Ice World
Jungle World
Moon World(Low Gravity)
Saturn World(High Gravity)
Fire World
Desert World
Ocean World

I think i want about 8, and 10 levels on each world, making 80 levels in total. I need to think of someway in which the physics get effected in each world also. Moon and Saturn are the obvious ones with gravity effects.


Quote:
Original post by DrLazer
The World ideas I have at the moment are:

Ice World
Jungle World
Moon World(Low Gravity)
Saturn World(High Gravity)
Fire World
Desert World
Ocean World

I think i want about 8, and 10 levels on each world, making 80 levels in total. I need to think of someway in which the physics get effected in each world also. Moon and Saturn are the obvious ones with gravity effects.


You could also include effects for weather on the different planets. Wind is an obvious example.

The blocks on the ice world might have a lot less friction which makes the blocks easier to knock off. The desert world could be the exact opposite of this.

The ocean world could be played underwater so you could include a noticeable drag effect on the ball.
Advertisement
Good stuff!

So I've now got

Ice World(Reduced Friction)
Jungle World
Moon World(Low Gravity)
Saturn World(High Gravity)
Fire World
Desert World(Increased Friction)
Ocean World(Underwater drag)

Hmmm need an idea for the other tw0, and ideally one more world i reckon. Plus I'm not sure I'm happy with jungle world either.

This topic is closed to new replies.

Advertisement