Points of visibility source code?
Hi,
I want to implement points of visibility in my pathfinding engine.
I've google and I'd like your recommendation..
Thanks
Jack
Do you mean just pathsearching using A*, dijkstra?
Or could it be that you wish it to have a ray casted to find the path?
I am assuming you are saying the latter case,
well you could ray-cast the visible region and then storing the visible region into array and trace using A* or other searching algorithm you like.
I had make this topic for my univ 1st year project few years ago using the similar concept i mentioned,
which is by "casting ray" + "A* searching of the visible area".
I still keep track of the vid clip, and is available here :
Or could it be that you wish it to have a ray casted to find the path?
I am assuming you are saying the latter case,
well you could ray-cast the visible region and then storing the visible region into array and trace using A* or other searching algorithm you like.
I had make this topic for my univ 1st year project few years ago using the similar concept i mentioned,
which is by "casting ray" + "A* searching of the visible area".
I still keep track of the vid clip, and is available here :
Technical ..? then Master Non-Technical first ...
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement