specifying include path with xcode
I am porting a codebase from MS VisualStudio to XCode. The libraries header files are seperated like this:
-top_level
--foo
---foo.h
---bar.h
--baz
---baz.h
--project_folder
---name.xcodeproj
Throughout the source, header files are included like "#include <foo/foo.h>", "#include <baz/baz.h>"
I have added ".." to the Project->Edit Active Target "name"->Search Paths->Header Search Paths. I also tried using /Users/eddyq/Desktop/top_level.
I just can't get the compiler to find the the .h files.
Does anyone know what to do?
Hopefully it is the same issue as here http://www.gamedev.net/community/forums/topic.asp?topic_id=374656 you may want to not use the recursive path check.
Game Programmer / Technical Artist http://michaelhubbard.ca
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