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I'm about to graduate from a university and I want to be a game programmer...

Started by August 10, 2009 03:23 AM
13 comments, last by Stab-o-tron 15 years, 3 months ago
If you want to be a game programmer just start to program games. Its not like there is a license for it :) Making something with XNA would be a great start. Some mobile games studios might be interested in your Java abilities. They were, "back in the days", I dont know what these guys code with anymore.

Python skills might get you on a support team (writing perforce scripts, etc), but if you want to be on a game team as a programmer, you'll likely need to show C++ experience & proficiency, so the sooner you learn, the better.

Im sad to say your excellent GPA will not help much at most places. It just doesnt help anyone to know if you can do the job or not. Tons of very, very smart people never "get" programming.

And err, unless you're *really* lucky, you wont get to implement your own ideas until a very long time, if ever. *shrug*. At least we get the cash :P
I'm looking at C# and I have completed some basic animations. It's strikingly similiar to java, which is good because I rock at java.

I'll look at C++ tomorrow.

Hopefully I can create some cool demos in C#/C++/Java. Java will be easy for me, but the others I'm not sure about yet. Though C# looks promising.


Thanks again.



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Pfff, i'm sort of in the same situation...

[Edited by - Litheon on August 26, 2009 9:13:31 AM]
Threadstarter might be able to find some tips for leveraging or branching out from his/her current Java abilities from this, link, and it's community.
Your demo doesn't necessarily have to demonstrate modern graphics techniques, unless you're going for a graphics job specifically. The demo that got me hired was all DirectX 7 level technology, at a time when DirectX 9 and shader programming were the norm.

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