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Ordinary Pathfinding

Started by December 14, 1999 02:02 PM
10 comments, last by Melo 24 years, 11 months ago
Does somebody know a good article, that covers pathfinding for tile based games? I'd like to learn how this A* algorithm works.

Thank you...

Dave Pottinger's articles can be found here and here.

I don't know why they aren't linked from the index at Gamasutra, so that's still a mystery. If you find out, Eric, post it here to quench my curiosity

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