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SDL

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0 comments, last by eNGIMa 22 years, 12 months ago
Ive heard a lot about SDL for linux. Since you guys seem to be the most knowledgeable about SDL, how is the performance of it under different platforms??? Im developing a multiplatform game on MacOS, Win32 and Linux and its a bit of a pain for me to rewrite the code for each OS. It would be much easier for me to use SDL under each OS.
-=- Murphy was an optimist -=-
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I haven''t done any performance numbers, but given the number of commercial products written using it, I''d say it should be fast enough for most applications.

(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.

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