🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Ive heard a lot about SDL for linux. Since you guys seem to be the most knowledgeable about SDL, how is the performance of it under different platforms??? Im developing a multiplatform game on MacOS, Win32 and Linux and its a bit of a pain for me to rewrite the code for each OS. It would be much easier for me to use SDL under each OS.
I haven''t done any performance numbers, but given the number of commercial products written using it, I''d say it should be fast enough for most applications.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement