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Texture Manipulation

Started by July 03, 2001 04:12 PM
0 comments, last by Daishim 23 years, 7 months ago
I''m exploring the possiblities of a 2D game with OpenGL and was wondering if it was possible to manipulate textures in memory on the fly with OpenGL so that a background texture can be scrolled on a surface?

I know only that which I know, but I do not know what I know.
alyter the texture coordinates or use glMatrixMode( GL_TEXTURE);
glTranslatef(..)

http://members.xoom.com/myBollux

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