Abusive Moderation
Well, I'll be leaving this site now. I do not put up with abusive moderation practices. Moderation should enforce a certain civility on a forum not what opinions are valid. Certainly the speed advantage of C++ is relevant to whether it is dying or not, and I was prepared to post some tests. However given some of my posts are now deleted for no good reason I must assume this will be a futile endeavor. I encourage anyone who is really interested to try some small tests yourself and benchmark C++ vs C# vs Java. I regularly do this myself.
Did you post them below where the moderator said:
Quit whining. This is the best forum on the internet for this stuff.
Quote: Post your benchmarks in the general programming forum, or elsewhere, and you can discuss them all you want. Not in [the "For Beginners"] forum.If so, that might be why he deleted them. Just sayin'.
There should be no more posts about the performance or benchmarking issues below this one in this thread.
Quit whining. This is the best forum on the internet for this stuff.
Can I have your stuff?
Oh wait, this isn't an MMO... this is a technical forum... and given how patently false your "3x-10x" figure was (and is) for general programming, I don't think I want your stuff either.
Oh wait, this isn't an MMO... this is a technical forum... and given how patently false your "3x-10x" figure was (and is) for general programming, I don't think I want your stuff either.
Here, let me help you put this where it belongs.
Actually it's the lounge, so you can have his stuff. [grin]
Quote: Original post by MaulingMonkey
Oh wait, this isn't an MMO... this is a technical forum... and given how patently false your "3x-10x" figure was (and is) for general programming, I don't think I want your stuff either.
Actually it's the lounge, so you can have his stuff. [grin]
In time the project grows, the ignorance of its devs it shows, with many a convoluted function, it plunges into deep compunction, the price of failure is high, Washu's mirth is nigh.
You do realize that translating a program line by line gives a wrong impression, right? Different languages and underlying run-times/interpreters require different techniques to get the most out of them.
Either way, discussing performance and comparing languages (and posting benchmarks) is fine; just not in the for-beginners board. That board is moderated more closely than the others, and for good reasons. It's easy to misinform a beginner, and that should be avoided.
As for performance, there have been several threads on that subject. You may want to search around the site a bit to find out more. Proper benchmarking isn't that easy. Personally, I don't recognize the factors that you posted at all (3x, up to 10x)... that's an extreme case if you'd ask me. But, oh well, go ahead and post your benchmarks. :)
Either way, discussing performance and comparing languages (and posting benchmarks) is fine; just not in the for-beginners board. That board is moderated more closely than the others, and for good reasons. It's easy to misinform a beginner, and that should be avoided.
As for performance, there have been several threads on that subject. You may want to search around the site a bit to find out more. Proper benchmarking isn't that easy. Personally, I don't recognize the factors that you posted at all (3x, up to 10x)... that's an extreme case if you'd ask me. But, oh well, go ahead and post your benchmarks. :)
Create-ivity - a game development blog Mouseover for more information.
It seems that the moderators have put a lock on this thread. I can't even reply to it!!!1
Thhat said, Drunken JSoreftware would be interested in sAid(s) benchmarks
Thhat said, Drunken JSoreftware would be interested in sAid(s) benchmarks
Quote: Original post by Washu
Actually it's the lounge, so you can have his stuff. [grin]
I guess good things CAN come of treating the FB forum as harshly as we do. Maybe we should expand that to the rest of the site.
SlimDX | Ventspace Blog | Twitter | Diverse teams make better games. I am currently hiring capable C++ engine developers in Baltimore, MD.
@MaulingMonkey: Loldog? Can't we rely on lolcats anymore these days?
Create-ivity - a game development blog Mouseover for more information.
I would be interested in seeing what you are doing in C++ that is giving you a full 1/10 the execution times compared to Java. Just how large of a test are you running, and how are you timing it? What kind of problems are you solving?
If you're running a very short test, then yeah, the VM is going to kill the times if all you're running for is 1 or 2 seconds. Try solving problems that take ten minutes or more.
If you're running a very short test, then yeah, the VM is going to kill the times if all you're running for is 1 or 2 seconds. Try solving problems that take ten minutes or more.
Old Username: Talroth
If your signature on a web forum takes up more space than your average post, then you are doing things wrong.
If your signature on a web forum takes up more space than your average post, then you are doing things wrong.
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