recommended books for writing video games?
Hi,
are there any recommended books(PDF would be great) on how to write video game stories and technical documents. Thanks.
Try checking out The Ultimate Guide To Video Game Writing and Design by Flint Dille & John Zuur Platten. I have the print copy, but I don't know if there is a pdf file for it. It goes over the writing and design process, and even includes a design document in the back. I haven't finished reading it yet, but from what I have read, it seems to be a really good book.
"All you have to decide is what to do with the time that is given to you." - Gandalf
From the books list at http://www.sloperama.com/advice/lesson8.htm:
Character Development and Storytelling for Games
by Lee Sheldon
Publisher: Premier Press (Thomson/Course Technology), 2004
Creating Emotion in Games
by David Freeman
Publisher: New Riders, 2004 ; ISBN: 1-5927-3007-8
Character Development and Storytelling for Games
by Lee Sheldon
Publisher: Premier Press (Thomson/Course Technology), 2004
Creating Emotion in Games
by David Freeman
Publisher: New Riders, 2004 ; ISBN: 1-5927-3007-8
-- Tom Sloper -- sloperama.com
I think that The Writer's Journey: Mythic Structure for Writers is an invaluable read writers of any medium. I have the 2nd edition of the book, but apparently there is a newer version of it. The content is going to be more or less the same, though.
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Quote: Original post by Tom Sloper
Character Development and Storytelling for Games
by Lee Sheldon
Publisher: Premier Press (Thomson/Course Technology), 2004
I own this one as well, and it's a good book on video game writing. Some general writing and scriptwriting books like The Writer's Journey are worth owning too.
You can never have enough books. [smile]
Quote: Original post by Tom Sloper
Creating Emotion in Games
by David Freeman
Publisher: New Riders, 2004 ; ISBN: 1-5927-3007-8
And I own this one.
Ive read both the books Tom recommended, and I second the recommendations. Creating Emotion in Games focuses on techniques for getting the player interested in the world and characters in an interactive way, and (iirc, its been a while since I last read it) Character Development and Storytelling for Games pays a lot of attention to techniques to structure plot and quests in interesting and useful ways (linear vs branching story, and so forth).
I first read those two books about the same time and found that they complemented each other really well. Definitely check them out, I say.
Quote: Original post by zer0wolf
I think that The Writer's Journey: Mythic Structure for Writers is an invaluable read writers of any medium.
Yup! (^_^)
-- Tom Sloper -- sloperama.com
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