Question about mixing
I have a question about the mixing environment of game mixing, playback system/speakers? were do most audio game programmers usually mix the sound?
Angelo PanettaPanetta Studios
I can't speak for every developer, but I test and mix the audio on a number of set ups. Why? Because my costumers will have a variety of gear. The initial creation happens in the studio where I have the best speakers possible. Then I test it on a variety of computer set ups to ensure that the average sound is as good as possible. Of course going from great gear to middle of the road to down right crappy will influence the sound. No way around that. So I try to get the mix to sound good on all set ups while understanding the cheaper gear will degrade the audio.
It also depends on what kind(s) of stereo or surround the game wants to support.
It also depends on what kind(s) of stereo or surround the game wants to support.
Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios
Austin, TX
I should add that most audio mixing does happen within an enclosed office or room space. I didn't add that before. Some demos happen out in larger rooms or conference spaces but in my experience most of the mixing process happens in a closed room. Better results that way. :)
Thanks,
Nathan
Thanks,
Nathan
Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios
Austin, TX
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement