hoorah got this working this weekend, my program loads a MD3 file (quake3''s)and applys cell shading. changed it a bit now, so i have cell shading as well as a flat texture to get that shaded cartoon look (aparently
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)
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:]]
theres a description of how ive done it, (if someone wants a basic idea) on
deadpenguin.org or download
the exe and source (and md3 models and textures so its 1.1mb)
i did email this to nehe but it bounced, so if your reading, slap the gamedev admins aboot ;]
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graham "red" reeves.
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