asIScriptEngine in a multithreaded environment?
After a few days of researching different script libraries, and writing a few little tests, I have decided to use Angel Script in my project.
Now I'm looking at exactly how and where to integrate it. I am looking at having a global instance of asIScriptEngine which two different threads will be using to generate and run scripts.
I know in the "features" of angle script it says it's good for multithreading, but I'm just checking it will be nice and thread safe :)
I'm pleased to see that you decided to go with AngelScript. I saw your post over at Unknown Worlds forum as well; Thanks for spreading the word about AngelScript. :)
AngelScript should work well in a multithreaded environment. Though there are a few things to keep in mind while designing your application. I've tried to compile a list of these in the manual that you can read here:
AngelScript Manual: Multithreading
Regards,
Andreas
AngelScript should work well in a multithreaded environment. Though there are a few things to keep in mind while designing your application. I've tried to compile a list of these in the manual that you can read here:
AngelScript Manual: Multithreading
Regards,
Andreas
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game
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