Special issue on Evolutionary Computation in Games
I have very often seen posted here requests for ideas on how to use Evolutionary Computation (Genetic Algorithms, Genetic Programming, Evolutionary Programming, Evolution Strategies) in games. I just received a notification that the journal Genetic Programming and Evolvable Machines has a special issue on Evolutionary Computation in Games.
Here's the link to the journal: Genetic Programming and Evolvable Machines
Here's the link to the special issue: Evolutionary Computation in Games
Note that it is a technical journal (academic research, mostly) and the articles are not free. You can most likely get them through a university library or through interlibrary loan.
I hope it is useful.
-Kirk
[Edited by - kirkd on October 9, 2008 10:37:40 AM]
Can someone lend me $35 to read these articles? I might evolve into someone wealthy and pay it back!
I'm always amazed at how little effort people will expend.
I couldn't find this paper, but here's the author's web page with numerous other publications and presentations available:
Evolving strategy for a probabilistic game of imperfect information using genetic programming
http://www.cs.put.poznan.pl/wjaskowski/#
Again, I couldn't find the specific paper, but on the author's web page it looks like neuroevolution as applied to games is his main focus. In particular, racing car controllers:
http://julian.togelius.com/
Plus, here's a link to the competition which is the subject of the paper itself:
http://julian.togelius.com/cec2007competition/
This paper was available online:
Coevolutionary bid-based genetic programming for problem decomposition in classification
http://flame.cs.dal.ca/~piotr/gpem2008.pdf
There are two book reviews in the special issue, here's a direct link to one of the book's web pages with tons of information about the book itself.
http://www.computelligence.org/issue/CICI/CICI.html
Among these links are numerous applications of evolutionary computation in games that extend beyond the 3 articles in the special issue I posted. I would say from this you owe me about $105.
[Edited by - kirkd on October 9, 2008 11:36:56 AM]
I couldn't find this paper, but here's the author's web page with numerous other publications and presentations available:
Evolving strategy for a probabilistic game of imperfect information using genetic programming
http://www.cs.put.poznan.pl/wjaskowski/#
Again, I couldn't find the specific paper, but on the author's web page it looks like neuroevolution as applied to games is his main focus. In particular, racing car controllers:
http://julian.togelius.com/
Plus, here's a link to the competition which is the subject of the paper itself:
http://julian.togelius.com/cec2007competition/
This paper was available online:
Coevolutionary bid-based genetic programming for problem decomposition in classification
http://flame.cs.dal.ca/~piotr/gpem2008.pdf
There are two book reviews in the special issue, here's a direct link to one of the book's web pages with tons of information about the book itself.
http://www.computelligence.org/issue/CICI/CICI.html
Among these links are numerous applications of evolutionary computation in games that extend beyond the 3 articles in the special issue I posted. I would say from this you owe me about $105.
[Edited by - kirkd on October 9, 2008 11:36:56 AM]
Very nice link, though one or two of the articles are a little light on actual content. My university provides free access, luckily :)
Tristam MacDonald. Ex-BigTech Software Engineer. Future farmer. [https://trist.am]
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