Books on higher grade ai
could anyone recommend some books on more advanced ai constructions?
i have a collection on game ai books wich ive used for work, but these books dont venture beyond state machines, path planning and fuzzy logic.
i would like to read about learning, genetic algorithms , neural networks before taking uni courses in this field
thanks :)
The textbook we used when I tutored AI was Artificial Intelligence: A Modern Approach by Russell and Norvig. I've got an earlier edition, but I really liked the book. It's a good overview of most of the main areas of AI.
Quote: Original post by LackOfGrace
could anyone recommend some books on more advanced ai constructions?
i have a collection on game ai books wich ive used for work, but these books dont venture beyond state machines, path planning and fuzzy logic.
i would like to read about learning, genetic algorithms , neural networks before taking uni courses in this field
thanks :)
Interesting. Ive seen quite a few of the basic Game Ai books that do have a chapter on NN or Fuzzy Logic or GA (but usually mostly describe the mechanism and only a rudimentary use for them.
More advanced subjects to look for would be Knowledge Engineering and Planners.
Generic (non game) AI books (including textbooks) usually cover these.
You might also try looking at the "AI Game Programming Wisdom" books which can often be found in large bookstores. They are a series of assembled papers/articles on different game AI areas.
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Quote: Original post by Trapper Zoid
The textbook we used when I tutored AI was Artificial Intelligence: A Modern Approach by Russell and Norvig. I've got an earlier edition, but I really liked the book. It's a good overview of most of the main areas of AI.
This is also the text book used where I go to school and where I work. It covers genetic algorithms under the umbrella of search algorithms, along with others like simulated annealing. Neural networks are covered in addition to a host of other knowledge representation and learning methods.
It's not a book, but Generation5 has a good articles section that covers a variety of AI topics as well. Its definitely worth looking at their NN and GA examples.
And, of course, AIGameDev.com is starting to fill up with resources from all over the web. The forums there are top-notch as well.
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