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Getting an animation from Blender to Blitz3D

Started by October 02, 2008 02:25 PM
-1 comments, last by Peter Conn 16 years, 3 months ago
Hello, For the past four hours I have been trying to export an animation from Blender and get it to work in Blitz3D. I have exported it as .3ds (which I soon found out, isn't supported by blender for animation), .x and b3d (using a downloaded exported from http://www.gandaldf.com/), and none of these work. Sometimes I get a totally blank 3d plane, but more usually I see my model frozen in its first frame. My model is very basic and is only there for example purposes, it has no textures and is just a cube that has been extruded to form an upside-down U, with armatures to make it "walk". As I said before, I've been trying various approaches for the past 4 hours, have downloaded the most recent version of Blender, its appropriate python version and a demo of the most up to date Blitz3D. I don't know if there is a lack of support for this, or if I'm just being stupid and overlooking something obvious, but I would greatly appreciate anyone who could give me a step-by-step guide to exporting an animation from Blender and getting it to move in Blitz3D. Thanks
Whether you think you can or think you can’t, you’re probably right – Henry Ford

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