No export of Animationdata with HiCorp and Maya
Ok, here is my problem:
I get managed to export my 3D - Charakter with bones and to show him on screen.
I made a short idle cycle and try to export it. I can see my char in pose inside my m3g application and in the m3g viewer. But there is animation exported with the char.
I can´t see any animation, if a try to press the play button in the m3g Exporter.......
I used the M3G Exporter von HiCorop Plugin for Maya. But it doesn´t export the animationclip i made.
Please i need some help, because this is for my diploma thesis......
Here is a screenshot after the application start:
After looking into the sceneGraph Tree, it seems, that he doesn´t export the bones..................
But why? Do i have to place all objects or rename all objects properly before export?
But why? Do i have to place all objects or rename all objects properly before export?
Moved to Visual Arts.
SlimDX | Ventspace Blog | Twitter | Diverse teams make better games. I am currently hiring capable C++ engine developers in Baltimore, MD.
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