Vertical Synchronization (V-Sync)
Since I don''t have a lot of time, I can''t read through NeHe''s tutorials (which are great by the way). Is there a simple way to turn V-Sync on/off in an OpenGL application (I noticed that there is a difference because of monitor frequency)?
There''s a Window specific extension that does it, see Zedzeek''s website here for a demo.

http://druidgames.cjb.net/ (If my website isn''t down, it''s a miracle!)

http://druidgames.cjb.net/ (If my website isn''t down, it''s a miracle!)
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