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Problem with Faces and texture when Exporting from 3DS MAX to .X

Started by June 10, 2008 01:18 PM
-1 comments, last by Meshboy 16 years, 6 months ago
If i select 8 small faces in 3DS Max and set each of the faces to a texture and set a size on that texture, when rendering in 3DS MAX it looks god but after exporting to .X The Textures always has the same size as the original file? Anyone had the same problem?

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