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question about HL model editing

Started by April 28, 2008 12:48 AM
-1 comments, last by ekotek 16 years, 8 months ago
sorry if this a wrong place for this, i have no one else to ask i would like to edit a hl/cs 1.6 weapon mdl file v_g3sg1.mdl i have used Half-Life MDL Decompiler v1.2 for decompiling this model for compile i use Milkshape i saw a awp model someone has made "v_awp.mdl" with viseur crosshair without making zoom, i extracted both v_g3sg1.mdl and v_awp.mdl models and i copied some required code from extracted v_awp.mdl" template i needed. And Instead crossair i added a red dod with same name like other edited template viseur.bmp here is a code i copied from that model i found. viseur.bmp 19 -0.363705 -45.250916 18.761164 -0.000000 0.978148 -0.207910 0.000000 1.000000 19 -0.155954 -46.519798 12.752705 -0.000000 0.978148 -0.207910 0.000000 0.007813 19 -6.501167 -45.297127 18.549925 -0.000000 0.978148 -0.207910 0.984375 1.000000 viseur.bmp 19 -6.501167 -45.297127 18.549925 -0.000000 0.978148 -0.207910 0.984375 1.000000 19 -0.155954 -46.519798 12.752705 -0.000000 0.978148 -0.207910 0.000000 0.007813 19 -6.292163 -46.575932 12.541307 -0.000000 0.978148 -0.207910 0.984375 0.007813 problem is when i compile it back to model i get a big dot and it not in center like other one made. i made a screenshot and hope someone can understand this :) other guys look http://img34.picoodle.com/img/img34/4/4/27/f_ggakfun0000m_847f326.jpg my look http://img32.picoodle.com/img/img32/4/4/27/f_minidust200m_4a949e2.jpg

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