Quicktime rendering & Skeletal Animation
Apt Icon? my code is lacking harmony. Okay 2 things.
1.) -> Skeletal animation
I understand the process, bounding spheres, deformation of a single mesh and quat rotation buttttt!!! how are weights used. how are they calculated, how do you use them in heirachial structures? Help anyone!!! Should I really be coding if I don''t understand this?
2.) -> Offscreen rendering to Quicktime. How? Anyone know some links, forums, or tutes?
Thanks guys
Matt.
PENGUIN
PENGUIN
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