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Quicktime rendering & Skeletal Animation

Started by May 18, 2001 10:45 PM
-1 comments, last by MeCutio 23 years, 6 months ago
Apt Icon? my code is lacking harmony. Okay 2 things. 1.) -> Skeletal animation I understand the process, bounding spheres, deformation of a single mesh and quat rotation buttttt!!! how are weights used. how are they calculated, how do you use them in heirachial structures? Help anyone!!! Should I really be coding if I don''t understand this? 2.) -> Offscreen rendering to Quicktime. How? Anyone know some links, forums, or tutes? Thanks guys Matt. PENGUIN
PENGUIN

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