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Particle engine (emitter)

Started by February 09, 2008 11:14 AM
1 comment, last by enigmagame 16 years, 9 months ago
Hello, i have implemented a particle engine class, following a nehe 19 Lesson. Well, how can i modify the code for obtaining a sphere explosion effect? Thanks!
In lesson 19 when you push the tab key you get a burst effect, just modify that to use random coordinates normalized to a random length
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Quote: Original post by lc_overlord
In lesson 19 when you push the tab key you get a burst effect, just modify that to use random coordinates normalized to a random length

Perfect! Was what i wanted!!!
Thanks!!!!

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