Advertisement

Selling Games Online

Started by December 24, 2007 09:14 PM
7 comments, last by ajackson713 16 years, 10 months ago
I have made a few good 2d games, that are really fun, but do not warrant retail sale in stores. I would like to sell them online. They are fullscreen games written in C++ and Directx. I made Java applet demos of them so that potential buyers could see what it is immediatly online. Does anyone have any ideas on selling these games? I have a website, but I do not know if I can create a secure website to accept credit card transactions. Please post links of websites that do this well. Thanks.
Hi Bill,
There is another post (as I'm looking at the board, it's right below this one - but they get reorganized whenever someone adds something). Its title is "I created Games. Help me to publish" and its author is "rags9games." The reason I mention that other post is that it asked essentially the same question you have asked in this one.

But anyway, maybe this article will offer you some useful ideas:
http://www.sloperama.com/advice/article60.htm

Good luck to you! The easy and fun part is behind you.

-- Tom Sloper -- sloperama.com

Advertisement
Easiest way is to hook up with a DRM provider that also handles CC transactions / secure data-entry for you at a cut of the proceedings. We use Trymedia , but I've had okay experiences with Digital River as well.

Trymedia's generally been smooth as butter to use; good and updated reports, really nice user experience (they do all their buying and registering from inside the application, with no need to receive the key via email or similar), and very friendly pipeline to build the package in.

Now, of course, you need to get people to download it, and get the news out there.. And that's an entirely different kettle of fish.

Allan
------------------------------ BOOMZAPTry our latest game, Jewels of Cleopatra
This is great advice. I learned a lot from it. Now I have a few questions for __ODIN__. I looked at your website and Cleopatra game. It is wonderful, that is what I want my site to look like. I was wondering how many visitors and sales you get a month. Do you have a team working with you or are you doing it all yourself?

Thanks.
You can also roll your own commerce solution pretty easily nowadays. Google Checkout, Paypal, and Amazon all have well-documented payment systems that don't have any monthly fees.

Here's mine. Works quite nicely.

http://www.thecodezone.com/buy.php

(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.

Or publish your game through some service, like Pjio. :)
Sincerely,Arto RuotsalainenDawn Bringer 3D - Tips & Tricks
Advertisement
Quote: Original post by billmason
This is great advice. I learned a lot from it. Now I have a few questions for __ODIN__. I looked at your website and Cleopatra game. It is wonderful, that is what I want my site to look like. I was wondering how many visitors and sales you get a month. Do you have a team working with you or are you doing it all yourself?


Nothing to get fat off; we get most our sales of the portals, like most similar companies. Boomzap's actually 3 different development teams grouped under a single company; the website's the long-suffering step-child of the three :)

Allan

------------------------------ BOOMZAPTry our latest game, Jewels of Cleopatra
Thanks, these are excellent. Your site, johnhattan is also very cool. You even sell giftcards! How many people are working for your site and on games?
I am in the process of creating a website that will allow developers to upload games to sell. Check out my thread for details.

link to my thread

[Edited by - ajackson713 on January 23, 2008 2:41:13 AM]

This topic is closed to new replies.

Advertisement