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Terrain height and vehicle rotation
Hi!
Could you guys teach me the easiest way to find a terrain height in specified position?
The terrain is a grid constructed from quads.
And another question too, still related to terrains.
How can I fiqure out rotation values for each axis based on the terrain slope? (normal actually)
Like cars "crawling" along the terrain.
Hope you understand what I mean
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Mika Halttunen
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---Mika Halttunen
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