There will be two categories:
Software Rendering
Hardware (OpenGL AND DirectX) Rendering
Sound and Music will provide extra points, but may not be necessary. Use of a library like fmod would be acceptable.
Sound and music data WILL be provided.
There will be no differentiation between different ''skill'' levels. The geometry will be quite complex, so a certain level of skill/patience will be required anyway.
That is not to say that beginners aren''t welcome. I myself am not a very advanced coder. However, were I eligible to enter this competition, I would spend the next few months making myself one.
Making an engine from scratch is not an insignificant project. I feel the fortnight time limit should stress everyone, but will not take a significant chunk out of people''s lives. People seem to be keen to have a longer time for it... I am considering this, but I feel too much time will only let people lose focus on the project.
Still want to know if any of you are interested in doing it in teams?
danbrown - add whatever you like! I think geometry should BEGIN as it is in the data file, but if some of you uber-coders out there can make the geometry deformable - GO AHEAD!! (It''s about time a rocket launcher can bring down a wooden door....)

Web site''s going well... I have found someone to very generously host it. Thanks Craig at www.black-box.com.au
_________________________________
I used to be indecisive. Now I''m not so sure...