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Good & Easy to use 3D Modeler

Started by September 24, 2007 12:49 PM
14 comments, last by Promit 17 years, 3 months ago
Please recommend me a EASY and GOOD 3d modeler that exports .X files (it doesn't matter if is free or if I have to pay for it).I need to create objects and the export them to DirectX.
Define "easy". Every program has a learning curve.

Also, you might want to list the programs you've tried already, so we have a better idea of what you are looking for.

What does the program need to support? Bone-based animations? Vertex-based animations? Or are the models static?
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easy = easy to use, intuitive, easy to learn
I don't have any experience with this type of programs
I think that I need "model static".I need to create static objects.
I tried:
- Blender (it's free and this is a very good thinks but for me is very very hard to learn)
- 3Ds Max - it doesn't have "DirectX Export".Maybe I need a plug-in.But then I saw the price....$$$$
- SoftImage XSI
What are you wanting to use these models for? Commercial or non-commercial purposes?

What is your price range that you'd be willing to pay for software?
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
I'm not decided if it's a commercial or a non-comercial. I'll pay for the software <1500$ but if it's necessary and the software is really helpful I will pay much.But first I want to "test" that software and because is the beginning in this type of software I want a very easy to learn program were I can make my objects and export them to directx and use the.
Give XSI Mod Tool a spin. If it floats your fancy and you decide to go commercial, then pay for XSI Foundation ($500).
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
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I don't think that any 3D modeling program is going to be easy, just as there's no way to make learning to draw easy. You are learning a new art, and you'll have to start with fundamentals and work your way up - that's a lot of work!

That being said, some programs will have more intuitive interfaces than others, or will be capable of doing different things. Back to the drawing example, compare learning to draw with a pencil vs. with a brush - the brush lets you do things that the pencil does not (bleeding and powerful blends, for example), and the pencil lets you do things that the brush does not (rubbing graphite around, and using the eraser). The pencil is arguably also more newbie-friendly. That does not mean that it's any easier to make great art with a pencil than it is to make it with a brush - it's just easier to make art at all.
Jetblade: an open-source 2D platforming game in the style of Metroid and Castlevania, with procedurally-generated levels
I will use XSI.Thanks for your opinion.
Google Sketchup is very easy, but it doesn't do animations or export to .X - but you can use a free program for either of those. The free version only exports to proprietary formats. The pay one -$500- exports to .3DS, .OBJ, and a couple others. Give it a whirl.

www.sketchup.com
DELED is ok and it's easier to use than most. The lite version is free, although very limited. In a way it reminds a level editor more than a 3d modelling tool. It exports .x and .3ds I think and there are plugins for other formats as well. www.delgine.com

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