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(FIXED Don't use MView)PandaSoft Exporter, 3dsmax 9 and biped + physiques

Started by September 21, 2007 08:27 PM
-1 comments, last by ankhd 17 years, 3 months ago
Hi all, Im haveing trouble exporting my mesh with a biped object and a physiques mod, when it gets exported the biped object is the only thing that moves and the mesh is set behind the biped object. Is there a way to export my mesh to a .X file with biped and physiques mode applied. pandersoft exporter says it supports physiques mod. can some one point me in the right direction please thanks in advance. Well it looks like I can use a biped and then export it as a framebox then import it into my scene as bones this works good, now I tryed to use physique and it exported but I lost the UVW text cords the map was applied but was all over the place other then that it worked. So what could be wrong with the uvw's when it gets exported. or will I have to use skinning this sux I can't do it takes me a week to do a foot help please. [Edited by - ankhd on October 2, 2007 2:58:48 AM]

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