Quote: Original post by __ODIN__
Don't feel so bad; I know it sometimes feels like everyone hates QA, but it's not really true (though programmers can get pissy towards the end of a project when you're finding unreplicatable crash-bugs).
That's mostly becuase a lot of QA suck. Good QA are hard to find (they mostly get promoted out of QA) so the default assumption is that it's staffed with morons.
Quote: Original post by Buster2000
This is just one company, QAs get different levels of respect at different companies. The company where I work at the moment the QAs seem to be regarded at a higher level than us mere code monkeys or the artists.
That sounds really broken. Why would QA be in a better people to decide things than the creative people who are actually going to implement the game?