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Exporting Particle Systems from Max into your game

Started by August 17, 2007 09:15 AM
0 comments, last by jollyjeffers 17 years, 4 months ago
Hi All, Can one currently export complex particle systems from 3Ds Max9 into your game? Like for instance, making a flame thrower particle system in Max, animating it and then play it in your game? Regards
There is nothing in DirectX/Direct3D that will help you with this task. Obviously D3D can render particle systems but you typically have to roll your own - loader/converter and renderer.

I'm going to move this to 'Visual Arts' as it sounds like you need help with the toolchain rather than the actual programming.

hth
Jack

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Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>

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