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HELP PLEASE

Started by April 17, 2001 06:50 PM
3 comments, last by DJ_GL 23 years, 7 months ago
Ok, I''m pretty new at programming with OpenGL and so far it''s been a blast, but when I tried making my own program and created a bitmap for a texture the bitmap wasn''t loading up. My coding was correct and to double check the coding I downloaded one of the tutorials and inserted my bitmap in its place and all I got was a white box. Am I saving the bitmaps incorrectly or something?
Languages: C/C++ C# JavaAPIs: Win32 OpenGL DirectXWeb: &#106avascript Perl JSP PHP-MySQL Oracle Database Programming</span><a href='http://www.ethereal-studios.com'>http://www.ethereal-studios.com</a></a>
well.. i use a texture size of 128x128 or a multiple of it, and 24 bit.

Scott

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"If you try and don''t succeed, destroy all evidence that you tried."
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WOW that was it hehehe. It was the 128x128 that did it, silly me. Thanks a lot!
Languages: C/C++ C# JavaAPIs: Win32 OpenGL DirectXWeb: &#106avascript Perl JSP PHP-MySQL Oracle Database Programming</span><a href='http://www.ethereal-studios.com'>http://www.ethereal-studios.com</a></a>
Ok, one more (probably basic) question I need to know. How do you take screenshots of your programs?
Languages: C/C++ C# JavaAPIs: Win32 OpenGL DirectXWeb: &#106avascript Perl JSP PHP-MySQL Oracle Database Programming</span><a href='http://www.ethereal-studios.com'>http://www.ethereal-studios.com</a></a>
Alt-PrintScreen will put it in the clipboard. Then paste it into any image processing application.

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