- Wacom Tablet (Graphire3 A6 4"x5")
- Monitor (old 17" CRT)
- Software (Inkscape)
Hardware/software upgrades for vector art
While I am a software engineer by training I'm enjoying the more artistic side of my game development hobby more and more. Since I'm spending more time on computer art I'm thinking of upgrading my tools. However I'm unsure as to exactly what is best for me to get. Since I haven't had much hands-on experience with a wide variety of art tools I'd like to ask your opinion of what you think I most need to get.
The three things I think might need to replace or bolster are:
As far as Wacom tablets are concerned, I use an Intuos2 6x8 and absolutely love it. I don't feel it is cramped at all, and it doesn't require overly long strokes to get across the screen. I use it with a widescreen monitor and it works fine.
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
Tablet
Hmm, vector art is a beast all it's own and doesn't usually get covered when recommending tablets. The main thing an Intuos has going for it over the Graphire is increased pressure sensitivity, but that may be a non-issue if you are not using pressure sensitive functions in your art. On the other hand, even so you would be limiting your ability to move into other types of art later on.
100% for sure go with Wacom, though. But you likely know that already. The only thing better than an Intuos is a Cintiq, and that's still wacom ;)
Size matters, but it may matter differently depending on your personal tastes. How you feel with the tablet is more important than someone saying "bigger is better!" just because they like wide, sweeping strokes. I have an extremely small stroke, for example, so I almost find 6x8 annoying. On the other hand most professional artists I know find 6x8 stifling, so take my opinion with a hefty grain of salt.
The bigger you get the more of a pain it is to move around through menus. If you are a very "technical" artist who uses a lot of the built in functions of whatever program you are using, as opposed to someone who just uses a brush/pen 99% of the time, menu navigation speed can be worth considering. Also consider realistically how much room you have for not only the tablet, but for your arm to move around it.
Monitor
A good CRT is still king in terms of colour. On the other hand, everyone is moving to LCD's so having a less vibrant display may actually give you a better sense of what people are really going to see. LCD's are constantly improving, so this isn't a big an issue as it used to be.
Going widescreen and getting a widescreen tablet may be a good idea.
Software
Can't help you too much here, I have limited vector experience in Photoshop/Illustrator. I do vector work in Flash but I tend to forgo the tablet and just mouse-draw because it has functions which make that a viable option (amazing how much a "smooth" button helps), I've been doing that for years, and I need to jump between drawing and programming a lot. All in all it's not set up to be the most effective art tool so it's not wholey recommended (especially for the price).
But if you're a grad student, you may be able to get a student discount on almost all Adobe software which can save you many hundreds of dollars and still allows you to work commercially with it. That may make photoshop/illustrator more appealing for you.
I love Photoshop, but my experience with it is making more classic style textures for games/animations. I know the vector tools are fairly well fleshed out, though.
Hmm, vector art is a beast all it's own and doesn't usually get covered when recommending tablets. The main thing an Intuos has going for it over the Graphire is increased pressure sensitivity, but that may be a non-issue if you are not using pressure sensitive functions in your art. On the other hand, even so you would be limiting your ability to move into other types of art later on.
100% for sure go with Wacom, though. But you likely know that already. The only thing better than an Intuos is a Cintiq, and that's still wacom ;)
Size matters, but it may matter differently depending on your personal tastes. How you feel with the tablet is more important than someone saying "bigger is better!" just because they like wide, sweeping strokes. I have an extremely small stroke, for example, so I almost find 6x8 annoying. On the other hand most professional artists I know find 6x8 stifling, so take my opinion with a hefty grain of salt.
The bigger you get the more of a pain it is to move around through menus. If you are a very "technical" artist who uses a lot of the built in functions of whatever program you are using, as opposed to someone who just uses a brush/pen 99% of the time, menu navigation speed can be worth considering. Also consider realistically how much room you have for not only the tablet, but for your arm to move around it.
Monitor
A good CRT is still king in terms of colour. On the other hand, everyone is moving to LCD's so having a less vibrant display may actually give you a better sense of what people are really going to see. LCD's are constantly improving, so this isn't a big an issue as it used to be.
Going widescreen and getting a widescreen tablet may be a good idea.
Software
Can't help you too much here, I have limited vector experience in Photoshop/Illustrator. I do vector work in Flash but I tend to forgo the tablet and just mouse-draw because it has functions which make that a viable option (amazing how much a "smooth" button helps), I've been doing that for years, and I need to jump between drawing and programming a lot. All in all it's not set up to be the most effective art tool so it's not wholey recommended (especially for the price).
But if you're a grad student, you may be able to get a student discount on almost all Adobe software which can save you many hundreds of dollars and still allows you to work commercially with it. That may make photoshop/illustrator more appealing for you.
I love Photoshop, but my experience with it is making more classic style textures for games/animations. I know the vector tools are fairly well fleshed out, though.
_______________________________________Pixelante Game Studios - Fowl Language
Thanks for the replies!
Tablet:
I'm leaning towards getting something 6" x 8" myself as I'm not sure I need the extra space. When sketching drafts on paper I tend to only use half an A4 page. But that's probably because I'm still using my wrist too much when drawing; I should start practising using my whole arm.
Currently I mainly use the tablet for approximating pencil draft work, but that's also partly because I haven't fully finalised a proper art routine. I should start trying it out for inking, which is something I can't do decently on paper; I'm a left hander with a terrible fist-like grip that makes it too easy to smudge ink. That's why digital art is so liberating; I can go beyond light pencil.
Monitor:
Everyone recommends LCDs these days; I feel a bit old-fashioned still having my CRT. From what I've had suggested though I'm leaning towards hunting down a good but reasonably well priced 19" LCD screen; they seem about the right size, won't break the bank and aren't expensive enough that I'll feel gipped if I need another monitor in a year or two.
Software:
The educational pricing for the Adobe products seem much more reasonable; paying something like A$600 for the Adobe CS3 Web Premium pack isn't bad for Flash, Illustrator and Photoshop. I'd have to check though if I actually qualify for the educational pricing; from their list of acceptable individuals I'm not sure if research grad students count.
I've also noticed that they seem to have separate Mac and Windows versions, which is annoying; I'd have to choose whether I want to work on my laptop or desktop.
Re: Flash; I'm mainly interested in learning it because given I'm into vector art and making simple games it's the perfect platform.
However I'm also hesitant to move away from Inkscape. While I'll admit it isn't perfect, it's probably the finest piece of open source application software I've worked with, and I think it's great for beginners who can't afford a commercial package. I'd really like to learn some more advanced tricks so I can continue my tutorial series.
Tablet:
I'm leaning towards getting something 6" x 8" myself as I'm not sure I need the extra space. When sketching drafts on paper I tend to only use half an A4 page. But that's probably because I'm still using my wrist too much when drawing; I should start practising using my whole arm.
Currently I mainly use the tablet for approximating pencil draft work, but that's also partly because I haven't fully finalised a proper art routine. I should start trying it out for inking, which is something I can't do decently on paper; I'm a left hander with a terrible fist-like grip that makes it too easy to smudge ink. That's why digital art is so liberating; I can go beyond light pencil.
Monitor:
Everyone recommends LCDs these days; I feel a bit old-fashioned still having my CRT. From what I've had suggested though I'm leaning towards hunting down a good but reasonably well priced 19" LCD screen; they seem about the right size, won't break the bank and aren't expensive enough that I'll feel gipped if I need another monitor in a year or two.
Software:
The educational pricing for the Adobe products seem much more reasonable; paying something like A$600 for the Adobe CS3 Web Premium pack isn't bad for Flash, Illustrator and Photoshop. I'd have to check though if I actually qualify for the educational pricing; from their list of acceptable individuals I'm not sure if research grad students count.
I've also noticed that they seem to have separate Mac and Windows versions, which is annoying; I'd have to choose whether I want to work on my laptop or desktop.
Re: Flash; I'm mainly interested in learning it because given I'm into vector art and making simple games it's the perfect platform.
However I'm also hesitant to move away from Inkscape. While I'll admit it isn't perfect, it's probably the finest piece of open source application software I've worked with, and I think it's great for beginners who can't afford a commercial package. I'd really like to learn some more advanced tricks so I can continue my tutorial series.
Adobe Academic licensing is liberal. You're definitely qualified as a research graduate student.
As fas as monitors are concerned, take a gander at this one - SCEPTRE X20WG-1080P Black 20.1"
I have the older version that isn't "Vista certified". I love it.
As fas as monitors are concerned, take a gander at this one - SCEPTRE X20WG-1080P Black 20.1"
I have the older version that isn't "Vista certified". I love it.
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
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