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model optimizing?

Started by April 15, 2001 05:29 PM
2 comments, last by avianRR 23 years, 10 months ago
Does anyone know of any sources on optimizing 3d models? I want to eleminate duplicate vertex data (not to hard) and find optimal triangle strips that exist in the model. thxs,
------------------------------Piggies, I need more piggies![pig][pig][pig][pig][pig][pig]------------------------------Do not invoke the wrath of the Irken elite. [flaming]
www.cs.sunysb.edu/~stripe/
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Nice program but my models are generated at run time according to user provided parameters and dynamic program flow! I need to optimize them on the fly. they contain between 1k-24k tris per model so speed is important! So specifically what I need are code examples.
------------------------------Piggies, I need more piggies![pig][pig][pig][pig][pig][pig]------------------------------Do not invoke the wrath of the Irken elite. [flaming]
There is a utility for optimizing model triangle data to form strips on nVidia''s page. It is called NVTriStrip and is available with full source code. You can find it at www.nvidia.com/Marketing/Developer/DevRel.nsf/ProgrammingResourcesFrame
I hope this helps


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