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vertex array, precompiled display lists?

Started by April 14, 2001 04:43 PM
-1 comments, last by Baraclese 23 years, 10 months ago
hi, i''m fairly new to opengl and i''ve heard about using vertex arrays, is there a code snippet i can find anywhere? it''d probably be faster to do this with a triangle strip in my case i''d like to use the vertex array for a water plane. also, is it possible to save/load precompiled display lists? if so, how? thanks in advance Baraclese

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